Take the Reactor's other exit to reach the Aqueduct, where you can evade the Mandrake infestation by staying out of the water. Hardly one to take this invasion lying down, Aqua isn't done yet. Remember to prioritize its limbs, as the head cannot be destroyed till they are dealt with Once it's all alone, close in for the kill. Stick to the outer regions of the ring, and hack away at the rear of the closest piece. When all of the armor pieces start working together again, they will create a triangular beam that's crackling with energy, and slowly drag it 'round. There are times where the Armor's head piece will sit in the center and start up its laser, which you can still avoid with Cartwheel or by standing at its back. Get there quickly, too, or the spinning bits will slough off your life bar in chunks. All three components may suddenly start whirling madly, and if they do, that's yet another reason to hide in a corner while Blocking. That's when you want to attack them, but if the helicopter-like arms start spewing white lasers, retreat to a corner, face the center, and Block. Its three pieces will usually wander around the ring-like platform, doing a whole lot of nothing. Once the monstrosity pulls apart, its attack list grows. You can either Block or try Cartwheeling away from that. If it is not charging up projectiles, it may draw back its arms and legs before charging at you. The former leaves it vulnerable at the beginning, while the latter leaves its back wide open for attack. While you're fighting the whole form, there are two kinds of firepower it will use: a rainstorm of fireballs (which you can run from), and an oscillating laser (which you may Cartwheel through). You definitely have to destroy this fiend's limbs before its head can be obliterated, but to do so, you must first get it to separate. All three of you have the same idea-namely, to stop the Trinity Armor.īonus: Max HP increased Bladecharge command style The Reactor is on the other side, and while you're there, you will come upon both Ventus and Terra. When you arrive at the target area, charge up the northwest-most stairs to continue through the damaged metal gate.
![radiant armor remnant radiant armor remnant](https://static0.gamerantimages.com/wordpress/wp-content/uploads/2020/11/hunter.jpg)
When they're out of the way, you will overhear a grandmother's tale, but you won't have much time to think about it-the ever-presence of the enemy brings you back to reality, and you must rush back to the Gardens. You will meet with Mickey, and together, the two of you will cut through even more Unversed. Make your way through the wicked hordes, and when you reach the tan-colored Front Doors staircase, climb to the top. As for the floppy, plant-like Mandrakes, they're irriating if you're on their level, but if you can keep to higher ground (or the air), you can avoid their low-flying, sickle-shaped attacks. You can only destroy the bulbous Topplers by whacking the valve handles on their backs hitting them anywhere else will turn them into rolling time bombs (which, fortunately, are a lot slower than a Cartwheeling Aqua). Representing the first real jump in enemy difficulty, Radiant Garden will present new types of Unversed, including the rolling Tank Topplers and the ground-based Mandrakes. Zero Gravity, Wellspring Crystal, Strike Raid, Fleeting Crystal.It is likely still broadly correct but not verified for the most up to date data yet. Increased deployment cost (for the Automated Ships skill) from 40 to 60.
![radiant armor remnant radiant armor remnant](https://i.ytimg.com/vi/5EGS9_m040c/maxresdefault.jpg)
Like other Remnant ships, the Automated Ship skill is needed to recover and effectively use Radiants. They are normally only found commanding Remnant Ordos, the largest battle fleets of the Remnants, in systems with red beacons. The Radiant is a rare, powerful Remnant battleship. Surely it would explode into an infinity of curiously whorled short-lived child-dimensions upon initiation of the first skip.
![radiant armor remnant radiant armor remnant](https://i.ytimg.com/vi/MmPiWIpe628/maxresdefault.jpg)
Both the official and existing unofficial histories of the First AI War never mention this class of ship ever being produced because an integrated phase skimmer could never be stable on a ship of such size. The Radiant battleship was an outrageous blue-sky design created by some naval architecture unit given special indulgence by a TriTach VP's bloated grandiosity. At least that is how the official histories tell it. Illegal under Domain (and Hegemony) law, and an abomination to the Church of Galactic Redemption, the First AI War saw these creations purged from the Sector. A remnant of the autonomous AI fleets developed by the TriTachyon Corporation.